These are street scenes inspired by Mos Espa from Star Wars, Episode 1. The objective of this personal project was to create a photo- realistic, real- time environment mimicking a "real- world" location. The environments were composed using modular objects and architectural set pieces modeled in Maya. Mechanical and metal elements were textured in Substance Painter and environment layout and lighting were done in Unity. The terrain and building textures were created using photo source and Substance B2M.