Obiwan's Light Saber

Eugene wong obisaber

Substance Painter Render on the left. Photograph of the movie lightsaber prop on the top right for reference.

The objective of this personal project was to create a photo- realistic, game- ready asset while learning Substance Painter. Low and high resolution lightsaber meshes were modeled in Maya and brought into Substance Painter for normal baking and texturing.

Geometry: 2658 polys
Textures: 1 2048 x 2048 texture set (Normal, Color, Metal/ Roughness)