Indiana Jones and the Staff of Kings
Sampling of the larger tree assets that I created for the jungle levels. Modeled in Maya and textured with photo- reference.

Sampling of the larger tree assets that I created for the jungle levels. Modeled in Maya and textured with photo- reference.

More vegetation models. The smaller plants were used in the navigable areas whereas the larger clumps (top left) were used for background/ filler vegetation.

More vegetation models. The smaller plants were used in the navigable areas whereas the larger clumps (top left) were used for background/ filler vegetation.

Indiana Jones and the Staff of Kings

I was an Environment Artist and later Environment Lead on this title from 2007- 2008 at LucasArts. The Xbox360 and PS3 versions were cancelled with only the assets from the trailer seeing the light of day.

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