Moving Van
Wireframe (optimized for real- time/ in- game usage)

Wireframe (optimized for real- time/ in- game usage)

Moving Van

This is an older asset updated to a PBR (Metal/ Roughness) workflow. Geometry was modeled in Maya and textured and rendered in Substance Painter.

Geometry: 10800 tris
Textures: 2 2048 x 2048 texture sets

More artwork
Eugene wong vaporator1Eugene wong walkwayEugene wong obisaber