Tractor Beam Controls (Unity)

Eugene wong walkway

Unity screenshot. Still from the movie on the right for comparison.

Eugene wong lowshot

Unity screenshot. Still from the movie on the right for comparison.

Eugene wong highshot

Unity screenshot. Still from the movie on the right for comparison.

Eugene wong wireframelow

Wireframe on the left, Unity screenshot of the textured and lit geometry on the right.

Eugene wong wireframewalkway

Wireframe on the left, Unity screenshot of the textured and lit geometry on the right.

Eugene wong envcomponents2

Low poly geometry wireframes

Eugene wong envcomponents1

Low poly geometry wireframes

This is the Death Star tractor beam control room from Star Wars Episode 4. The objective of this personal project was to create a photo- realistic, real- time version of an iconic environment (thus plenty of reference would be available), while learning Substance and Unity's GI lighting pipeline. The low and high poly environment meshes were modeled in Maya and normal baking and texturing done in Substance Painter. The scene was assembled, lit and post effects added in Unity.